Mapname: frost_comp_b3 Status: beta 3 Mapper: CyburK released: 02.03.2007 contact: cyburk@gmx.de website: www.cyburk.net frost_comp_b3 is the competition Version of frost_final. suggestions made by iTG`TosspoT, SPU9, Ronner, ///////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////// **mandatory info many people complained about beta2 is to easy for the attackers. i think this version will balance the gaming for both teams. the first stage (towers, command post) should now be easier to defend. this is where you can make the most time i guess. its now harder for the allies to get their command post built. but i still think the attackers have an advantage cause they do not necessarily need the command post to get the radars and escape. in the second stage the axis now can spawn at an alternative location makin them a little bit more protected against spawn killing. due to the allies spawning in the towers once the command post is built, the ways to the objectives are slightly longer and should make up for better gameplay in the second stage. once the radars are captured it will be hard to stop the truck cause its pretty fast now. to stop the truck the axis better get the command post back and close the gate before the truck has passed it. ///////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////// beta3 Changes: **Spawns - Allies Spawn behind the Hills - Axis Spawn in the Library - When the Allies have built their Command Post they Spawn in the Towers. North by default, South as an alternative. - Axis have a second Spawn near their back Spawn. ** Objectives - There are now 2 !!!! Radar Prototypes that have to be stolen. - Second Radar Prototype is located under the Radar Station. ** Other - Axis have a team Door near the South Tower - The Castle Gate can be closed and opend now. Allies can only open it Axis only close. - The Command Post is now in the first Floor of the North Tower. - Truck is much faster now. - Changed the Sky to Nightsky. ** Fixes - Roofs in the Second Stage cant be accessed any more. - Engis dont get crushed when fixing the Truck on the loading Area. - Swastika Poster removed. ///////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////// beta2 Changes where: - Stair Bug fixed - Allies can stand on the Roof of the Truck and it will still drive ///////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////// beta 1 Changes where: - North Tower destructible Wall is moved to the Front and some of the Rocks have been removed - Allies Spawn closer to the Castle and have two different Spawns on the Hills - Ladders at the Bridge Tower are now at the Back. More Cover for the Allies on the Bridge. - Extra Walls in front of the Main Gate are removed less Cover for the Axis - All 2 MG´s where removed - Axis Spawn closer to the Command Post and Spawn at the Back if the Allies construct the Command POst. - The Door at the Radar can now be opened by everyone. (teamdoor removed) - The Truck is moved more left so the Objective Run takes little bit longer. - Its now impossible to climb the hills and jump over the Roof into the Castleyard. - It doesnt Snow anymore. ( 1337 PG´s will disable it anyway :P) - Windows in both Towers are bigger so Axis can stop Allies from planting Dyno. ( yes its a small pro-Axis change but i honestly think its good cause the Allies now Spawn really close to the Castle.) ///////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////// Install: put the frost_comp_b3.pk3 in your Wolfenstein - Enemy Territory/etmain folder and play. If you have a ton of maps in your etmain folder its possible you cant run the map with the ingame "host-game" option. In this case open the console and type "/g_gametype 2" hit enter and then type "/map frost_comp_b3" hit enter again and check it out. ///////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////// Story: The Allies must steal 2 Radar Prototypes out of an Axis Castle and Escape with a Truck. ///////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////// Objectives for Allies - Destroy the North Tower Wall! - Destroy the South Tower Wall! - Open the Castle Gate! - Construct your Command Post! CP enables a forward Spawn in the Towers. - Steal the Prototypes! - Get away with the Truck! Objectives for Axis - Defend the North Tower Wall! - Defend the South Tower Wall! - Keep the Castle Gate closed! - Construct your Command Post! CP secures the forward Spawn in the Library. - Defend the Prototypes!. - Dont let the Allies get away with the Truck ///////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////// thanks and greetings all people at level-designer.de / etmaps.de / M8D Nephilm / M8D clan /Northerner /Shazam /Pitsbrgparatrpr / Berserker from wolfmap.de / splash-damage / macbeth / MerCuryRisIng /nullskillz /Sonyfan oak for the crucified model in the church http://www.planetquake.com/oakshiro/objects.htm also check out www.consolex.de / everthing for your x-box www.stocket.biz / clothing for da fresh player www.crossfire.nu www.gamestv.org